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1998 PINNACLE INSIDE BASEBALL CARDS

The 1998 Pinnacle Inside baseball card set was a memorable release from the Pinnacle brand during the late 1990s. As the collector card hype started to simmer down following the massive boom years of the early 90s, Pinnacle found a unique way to spice things up and attract attention with their Inside insert sets featuring innovative technology. Contained within the 1998 Pinnacle baseball box and pack product was a special limited serially numbered insert set that allowed collectors to see never before seen photographs hidden inside select cards.

Pinnacle was known throughout the collector community for innovative insert sets and novel technology incorporated into their baseball, football and basketball cards throughout the 90s. Their Brand name roster patches, Inside the NFL serially numbered patches, and hologram autograph and patch sets pushed the envelope with what was possible within the cardboard collectible hobby. In 1998, they decided to take things to another level with Inside, sparking the imagination of collectors young and old on what wonders may be found hidden within.

The 1998 Pinnacle Inside set included 50 base cards featuring current MLB superstars like Ken Griffey Jr, Cal Ripken Jr., Greg Maddux, Pedro Martinez and Mark McGwire among many others. What set this inset apart though was that each card contained a special hidden image that could only be revealed through the use of a special decoding device included with Pinnacle wax boxes and packs. Once in possession of this decoder, collectors would hold it up to the specially marked redemption area of each Inside card to magically watch a new image fade into view like hidden treasure.

Some of the hidden images within included classic action shots, posed portraits with a different background, unique candid photos captured during batting practice or the on deck circle. Several cards even contained x-ray style images showing what was beneath a player’s uniform like hidden tattoos or even views of their underlying skeletal structure. Considered quite risqué for the late 90s sports card market, these x-ray images created quite a bit of buzz and controversy but also cemented the Inside set as one of the most unique and collectible inserts of its era.

Of particular allure were the exceedingly rare autograph parallels that existed within the Inside formula. For example, the Cal Ripken Jr. Inside base card may contain a hidden image behind the redemption window, but collectors eagerly scoured packs hoping for the 1/250 autographed parallel that took things to the next level by containing Ripken’s actual autograph within the hidden image waiting to be revealed. Other coveted autographed Inside cards included Ken Griffey Jr, Mark McGwire, Greg Maddux, Tony Gwynn and Sammy Sosa among the game’s biggest stars of the late 90s.

While the base Inside cards could sometimes be acquired for under $10 in mint condition, the autographs and more valuable parallels skyrocketed into the hundreds of dollars due to their ultra-limited print runs. Even common examples from less renowned players held appeal simply due to the novelty, technology and creative concept behind the concept. With an evocative name like Inside as well, suggestive of nudging open a door to see what lay beyond, the allure was strong for collectors intrigued by a new layer of discovery waiting with each use of the provided decoder.

Another unique aspect of the 1998 Pinnacle Inside set were the 1/1 game worn memorabilia patch parallels that featured incredibly rare game used swatches from actual jerseys and hats enshrined within the unrevealed images. Seeing a chunk of Mark McGwire’s authentic sleeve revealed under the code was a true holy grail discovery. Other confirmed 1/1 game used patches came from Kirby Puckett’s jersey and Ivan Rodriguez’s batting helmet. The extreme rarity and ultra-premium nature of game worn material hidden inside a normal looking base card created a true frenzy among collectors. Even today, any authenticated 1998 Pinnacle Inside 1/1 memorabilia card in pristine condition would command well into the thousands of dollars.

While subsequent years of Pinnacle Inside sets were also produced leading into the early 2000s featuring different sports, the 1998 MLB edition remained the most iconic and valuable in the eyes of traders and investors. Being one of the pioneering sets that integrated new decoding technologies into the static world of baseball cards helped cement its place in hobby history. Cards from this particular set showing their age with plenty of wear but still proudly touting that magical redemption window transport collectors back to a simpler time when unique novelty and creativity still reigned supreme in the industry before licensed sports memorabilia became overly saturated and cynical. Two decades later, 1998 Pinnacle Inside endures as one of the set’s that truly captured imaginations and still delights fans with its continued ability to surprise and uncover hidden treasures.

The 1998 Pinnacle Inside baseball card insert set broke new ground by concealing bonus images inside standard cards that required a special decoding device to view. This created immense intrigue and maintained high collectible interest long after packs were opened. Ultra rare autograph and 1/1 memorabilia patches increased values exponentially for stars of the late 90s. While subsequent Inside years followed suit, the original 1998 MLB edition retains its place as the most beloved due to its innovations. For collectors of any era, 1998 Pinnacle Inside cards continue delighting with new hidden secrets still left to discover beneath the special redemption windows.

1997 PINNACLE INSIDE BASEBALL CARDS

The 1997 Pinnacle inside baseball card set was one of the most hyped and anticipated releases in the late 90s. With Pinnacle moving away from their previous multi-sport format to focus exclusively on baseball cards, collectors were eagerly awaiting what the company had in store for their inaugural inside baseball set. Little did anyone know at the time just how much impact these cards would have on the hobby.

Pinnacle had made a name for themselves in the early and mid-90s producing premium multi-sport products like Crown Royale and Studio that featured nicer paper stock, embroidery, and technology never before seen in trading cards. This gave collectors of NFL, NBA, NHL, and baseball an exciting alternative to the dominant brands like Topps, Fleer, and Upper Deck. By 1997 Pinnacle made the decision to narrow their focus solely to America’s pastime – baseball.

Leading up to the 1997 release, Pinnacle teased collectors with previews of what innovations would be included. Chief among these was the planned use of chrome printing on selected parallel sets. While foil cards had been experimented with previously, the introduction of full chrome printing on a large scale was unprecedented. Collectors were eager to see how the shiny material would look on standard size baseball cards.

Another touted innovation was the planned use of embroidery or thread-like accents on premium parallels and memorabilia cards. Coming off the success of their multi-sport products which featured early examples of embroidery, collectors were excited to see how Pinnacle would incorporate this premium element into their baseball cards. A third major selling point was the inclusion of unique memorabilia and autograph parallels that featured game-used bat splinters, uniform fabric, autographed swatches, and serial number patches.

When the 1997 Pinnacle inside cards finally hit store shelves and hobby shops in March of that year, the response from collectors was overwhelming. The core set cards that formed the backbone of the 660-card base checklist were printed on high quality card stock and featured vibrant color reproduction and modern photography.It was the premium parallels that truly captured the imagination of the hobby. As promised, Pinnacle delivered gorgeous chrome and embroidery parallels that made collectors’ jaws drop.

The 1/1 dual memorabilia and autograph parallels featuring game used bat and uniform swatches beautifully embroidered onto the cards became the most coveted rookie cards in the hobby. Rookies like Derek Jeter, Nomar Garciaparra, Todd Helton, and Kerry Wood skyrocketed in value after impressive debut seasons also fueled by strong performance in high-end products like Finest, Signature Stars, andUltimate Collection. But it was Pinnacle that helped drive the boom with its unparalleled memorabilia components.

While Pinnacle Inside was a huge success in revitalizing the baseball card market, it also had some bitter downsides. Production problems led to numerous short printing errors across parallels. The coveted 1/1 dual memorabilia cards were impossible to pull from packs at retail and only obtained through breakers, leading to questions about allocation and distribution. Quality control issues like off-center cards, poor color registration and soft packs also plagued the release.

Secondary markets like eBay helped fuel even higher prices for the stars of the set like Jeter, but it also exposed how prevalent repacking and counterfeits had become. Unscrupulous individuals resealed boxes with common cards in place of the elusive hits. Counterfeiters also flooded the market with fake autographed memorabilia cards that tore the hobby in two directions – defending the integrity of the players and cards versus embracing the windswealting profits.

In the end, while Pinnacle Inside revived interest in the card collecting hobby and pushed innovation farther than anyone believed possible, it also exposed vulnerabilities that still affect the industry today in terms of factory production problems, distribution complications for high-end parallels, as well as counterfeiting and repackaging at the collector level. The 1997 Pinnacle Inside baseball card set left an indelible mark, both positive and negative, on the modern era of trading cards. It remains one of the most storied and collectible releases in card history.

BASEBALL CARDS WITH GUM INSIDE

The tradition of including baseball cards with gum dates back to the late 19th century when cigarette and tobacco companies began inserting promotional cards into their products. In the 1880s, companies like Allen & Ginter and Goodwin & Company started including illustrated cards depicting famous athletes and entertainers of the time in their cigarette packs. It wasn’t until the modern baseball card era in the late 1880s that the inclusion of gum with cards truly took off.

In 1886, the American Tobacco Company began the mass production and distribution of cigarette cards depicting baseball players as a way to market its brands. Concerns were rising over the health impacts of cigarettes, especially on children. Looking for a safer promotional item, in 1888 the American Caramel Company had the idea to include illustrated baseball cards in its packages of caramels and gum. This was one of the first instances of a modern baseball card being paired specifically with chewing gum.

The combination of baseball cards and gum really caught on in the early 1900s as the baseball card collecting hobby exploded in popularity across the United States. In 1909, the American Caramel Company was acquired by Fleer, and the new company greatly expanded production and distribution of its baseball cards included with gum products. Fleer’s Goudey Gum Company brand became the dominant manufacturer of these baseball cards and gum packs through the 1930s. Their cards from 1933 are some of the most highly sought after and valuable vintage issues today due to the high quality of the printing and statistics included on the backs.

In 1938, Topps Chewing Gum entered the baseball card market and quickly became the dominant manufacturer. They introduced innovative new designs like the first modern size card and the first photo on the front. Topps held a virtual monopoly on the baseball card and gum market from the late 1950s through the 1980s. During this “Golden Age” of Topps, their iconic designs like the red, white and blue borders became synonymous with the baseball card hobby. The inclusion of a stick of gum with each pack helped fuel children’s interest in collecting.

Topps faced some new competition in the baseball card industry in the late 1980s from Fleer and Donruss. However, Topps still controlled over 80% of the market. The baseball card and gum combination remained largely unchanged through this period. That started to shift in the early 1990s as concerns grew over the marketing of gum to children. In 1991, Leaf Trading Cards became one of the first manufacturers to offer non-gum incentives like stickers and puzzles with their baseball cards instead.

This marked the beginning of the end for the classic baseball card and gum pack tradition. Facing pressure over unhealthy foods marketed to kids, Topps and other manufacturers began phasing out gum in the mid-1990s. By 2000, Topps had removed gum entirely from its baseball card packs. They instead offered other small toys and collectibles. The memory and nostalgia of ripping open that familiar blue Topps wrapper to find a stick of Bubble Yum and the next baseball card lived on for collectors and fans of a certain generation.

While the direct pairing of baseball cards and gum has faded, the legacy lives on. Classic T206 tobacco cards from 1909 that were originally included in cigarette packs remain among the most coveted in the hobby. Vintage issues from the golden era of the 1930s-1950s when Goudey, Bowman, and Topps ruled the market paired cards and gum are highly collectible today. The original Topps design aesthetic defined the look of the modern baseball card. And the simple tactile pleasure of opening a pack to mix the surprise of the next player revelation with the anticipation of a stick of gum to enjoy lingers in collectors’ memories. After over a century together, the bond between baseball cards and gum remains unbreakable, even if the direct pairing has moved on.

In recent years, some manufacturers have experimented with limited retro releases that bring back the baseball card and gum combination. In 2011, Topps released a special “Gum in Every Pack” promotion for its flagship Series 1 set that included sticks of Topps Bubble Yum. The costs and distribution challenges involved with including gum means it likely won’t fully return as the norm. Still, occasional retro packs help keep the nostalgic tradition alive for collectors. And the memory of peeling back that wrapper to mix anticipation of the card within with the promise of a stick of gum to enjoy lives on as an iconic part of the history of the baseball card collecting hobby.